Veldron 28 Veldron's Saga 28: The Power of Heart
Rainbow lives in New Zealand.
I try to avoid the country, myself, largely because of that reason. I couldn't help but wonder if she was our kidnapper. Rainbow's world-conquering schemes were rather direct, and her methods for avoiding vigilantes quite uninspired. Simply removing all possible enemies from the equation was a viable strategy for her. But just because she was probably in the same country as one disappearance wasn't really enough to incriminate her.
Two disappearances. She was at Devnull's party.
Dammit, I was going to have to talk to her. I couldn't very well just ignore a lead.
Fortunately, she wasn't hard to find. The one time we'd ever worked together I had been able to secretly learn her real name, so I found her with google. She was one of the only villains who lived a double life and still had the audacity to live permanently in her lair. Of course, her lair blended in very well.
I suppressed a shudder as I approached th
Veldron 27: Power Dowsing Veldron's Saga 27: Power Dowsing
My path was surprisingly clear as I ran for it. Again. I guess it shouldn't be surprising, really. The boys were professionals.
I returned to my island without further trouble. Snow White had left the Trabethan Jewel in my motorboat for me. The boys contacted me the next day to invoice me for their services and a plane ride home (since I was already on my way to Antarctica by then), and to chew me out about my sloppy methods. They hated it when idiot clients tried to do their job for them, but the last thing I needed was fatalities. They charged me an absurdly high price for the paralytic tranquilisers they'd used in place of bullets, mostly out of irritation I think.
I built a simpler version of my omnidetector, focusing on StarFyre's flight, and headed for the spot at which she'd escaped from my island. The island itself gave a signal; contamination from all the superheroes that had been hanging around. I adjusted the instrument to make the s
Veldron 26 Veldron's Saga 26: A Really Obvious Flaw
You know what? Fuck the inverse square law.
I mean, shit. That hurt like hell. I was completely unaccustomed to my own pain weaponry and the only part of my skin that was currently breached was the two points directly touching the pain grenade clutched in my hand. It felt like my hand was on fire. That, I could see, was going to be a serious flaw in using my arm-battery.
I cut the pain out almost immediately. It had been enough to drop most of my enemies, but it had also been enough to force me to my knees and lose my bearings. Somebody was still in the sky. I could hear them; perhaps they'd been shielded by my body. I spun around, put my free hand over my eyes and made the egg flash, brightly. Then I clambered to my feet and ran. I barely noticed as my belt beeped Rose Red's clear signal.
Yeah, the egg thing wasn't efficient. It was compact, but having the emitter directly against my wounded hand like that made me vulnerable to half th
Veldron 25: Metahumans Veldron's Saga 25: Metahumans
I dislike the term 'metahuman'.
Why? Because it's PR bullshit. It doesn't even make sense. There's nothing 'meta' about superpowers in general. People just don't like the word 'super' any more because it sounds arrogant.
I bring this up because it is one of the many reasons that I dislike the International Metapatrol, who were currently surrounding me.
"Give yourself up, Veldron!" some kid shouted as I ducked inside a barn for cover. Dammit, somebody had tipped them off. They just hadn't surrounded the bank because it was too densely populated an area.
The Metapatrol were the only force I knew of apart from the Ultimate Justice Squad who could chase superhuman criminals pretty much anywhere in the world without legal repercussions, but they didn't tend to do so as far as I was aware. To be honest, it wasn't something I paid much attention to; when your primary base is water-bound, people don't care nearly as much about who owns the water you're fl
Veldron 24Veldron's Saga 24: The Heist
Shadow found me the location of the Jewel. The two mercenaries travelled with me on my island, the alternative being that I buy plane tickets for them. I had asked CYBR to come but she had flatly refused to face the Squad. Shadow mentioned, offhand, that nobody had seen Forcinor for awhile. I tried to contact him but got nothing. That was odd; Forcinor wasn't the sort of guy who usually dropped off the radar. His idea of hiding was to change locations while keeping in contact with people, and he wasn't any sort of mechanic or designer; his plans rarely required long states of isolated preparation.
I added him to the list.
To tell the truth, I wasn't all that happy about this mission. It was quite possible that Longtooth had tipped off the Squad after talking to Shadow, but of course I was just assuming that Shadow had received her information via Longtooth. She may have had other routes. The location turned out to be an ordinary bank vault. A freakin
Veldron 23 Veldron's Saga 23: Snow White and Rose Red
Snow White and Rose Red are generally agreed to be highly competent. They demand payment in cash, but that was okay. I sold CYBR a version of my levitation detector for quite a tidy sum. Provided without schematics and designed to incinerate if it was opened up, of course.
I had Shadow find the Jewel for me. She had the best chance of being able to contact Longtooth, and the best chance of getting information out of him. In return I described the events of my capture, leaving out the bit about Seer needing to breach the skin on my head to read my mind and other minor details related to me. She was mostly interested in how the Squad was holding together without the Captain anyway. I didn't tell her anything about where StarFyre had left my island; the last thing I needed was for her to sell such information to heroes and have the scene contaminated.
So while I awaited her information, I went to see Snow White and Rose Red.
I strode thr
Velron 22 Veldron's Saga 22: Backtracking
FrostWing hadn't turned up.
Neither had StarFyre.
I knew this because a few days after returning to my base, Shadow contacted me via the number I had given CYBR after breaking out of prison. I explained that the Ultimate Justice Squad didn't seem to have FrostWing and weren't aware of her disappearance before I had told them. Neria hadn't resurfaced either, according to Shadow; I gave her a better idea of exactly when she had disappeared, in the eight hours or so between the dolphin attack and her failure to report to the Squad.
Shadow pressed me for details of my capture, but I refused to say anything everything I'd noticed there was either potentially valuable information or related directly to my abilities and vulnerabilities, which were none of her business. I did trade the approximate location of the base I had escaped from for a number to contact her directly, which she guaranteed would be good for three months. Her condition was th
Veldron 21: Re Count Veldron's Saga 21: Re Count
I was secure under the ocean and I had more than one mystery on my hands.
I decided to lay low for awhile unless Shadow contacted me, and tried to make sense of the pattern.
The Captain went missing somewhere in Australia. Let's call that Day One. Day three, Polaron was last sighted in Mexico. I'd caught StarFyre on day five, and attracted hero attention. FrostWing had disappeared somewhere between day eight and day thirty. On day... what, forty? Forty-two?... I was captured by the Squad, and Neria went missing. The defence system records put StarFyre's escape on day forty-nine. It was day fifty-nine, and I wasn't aware of any other disappearances.
How many of them were cause for concern? Were some of the others like StarFyre, just randomly captured and assumed to be related due to all the paranoia? Were there others that I didn't know about?
After nearly two months, why hadn't there been a ransom demand? Did somebody just want to keep the Captain o
Veldron 20 Veldron's Saga 20: Secret Lair
I contacted the Ultimate Justice Squad after dropping CYBR off. One of their private channels is laughably easy to get into. It's there so that we can issue ransom threats and ultimata without panicking the populous, if need be; I think it's only locked at all to keep out spammers.
I told them all about the omnidetector, and how to assemble it. They hadn't actually agreed to my deal, but Seer did technically let me go, and it couldn't conceivably be used against me anyway. I also confirmed that StarFyre was released, although presumably they knew that already.
I had very little footage of StarFyre's escape. The damage had taken out part of the security system immediately and the autorepair had shut off the cameras to fix them. It looked like I would need to fix that. When programming it I had assumed that if the base was sealed up underwater and I wasn't inside then such things should be safe to shut off, but apparently I had not taken into accoun