Veldron 24Veldron's Saga 24: The Heist
Shadow found me the location of the Jewel. The two mercenaries travelled with me on my island, the alternative being that I buy plane tickets for them. I had asked CYBR to come but she had flatly refused to face the Squad. Shadow mentioned, offhand, that nobody had seen Forcinor for awhile. I tried to contact him but got nothing. That was odd; Forcinor wasn't the sort of guy who usually dropped off the radar. His idea of hiding was to change locations while keeping in contact with people, and he wasn't any sort of mechanic or designer; his plans rarely required long states of isolated preparation.
I added him to the list.
To tell the truth, I wasn't all that happy about this mission. It was quite possible that Longtooth had tipped off the Squad after talking to Shadow, but of course I was just assuming that Shadow had received her information via Longtooth. She may have had other routes. The location turned out to be an ordinary bank vault. A freakin
Veldron 23 Veldron's Saga 23: Snow White and Rose Red
Snow White and Rose Red are generally agreed to be highly competent. They demand payment in cash, but that was okay. I sold CYBR a version of my levitation detector for quite a tidy sum. Provided without schematics and designed to incinerate if it was opened up, of course.
I had Shadow find the Jewel for me. She had the best chance of being able to contact Longtooth, and the best chance of getting information out of him. In return I described the events of my capture, leaving out the bit about Seer needing to breach the skin on my head to read my mind and other minor details related to me. She was mostly interested in how the Squad was holding together without the Captain anyway. I didn't tell her anything about where StarFyre had left my island; the last thing I needed was for her to sell such information to heroes and have the scene contaminated.
So while I awaited her information, I went to see Snow White and Rose Red.
I strode thr
Velron 22 Veldron's Saga 22: Backtracking
FrostWing hadn't turned up.
Neither had StarFyre.
I knew this because a few days after returning to my base, Shadow contacted me via the number I had given CYBR after breaking out of prison. I explained that the Ultimate Justice Squad didn't seem to have FrostWing and weren't aware of her disappearance before I had told them. Neria hadn't resurfaced either, according to Shadow; I gave her a better idea of exactly when she had disappeared, in the eight hours or so between the dolphin attack and her failure to report to the Squad.
Shadow pressed me for details of my capture, but I refused to say anything everything I'd noticed there was either potentially valuable information or related directly to my abilities and vulnerabilities, which were none of her business. I did trade the approximate location of the base I had escaped from for a number to contact her directly, which she guaranteed would be good for three months. Her condition was th
Veldron 21: Re Count Veldron's Saga 21: Re Count
I was secure under the ocean and I had more than one mystery on my hands.
I decided to lay low for awhile unless Shadow contacted me, and tried to make sense of the pattern.
The Captain went missing somewhere in Australia. Let's call that Day One. Day three, Polaron was last sighted in Mexico. I'd caught StarFyre on day five, and attracted hero attention. FrostWing had disappeared somewhere between day eight and day thirty. On day... what, forty? Forty-two?... I was captured by the Squad, and Neria went missing. The defence system records put StarFyre's escape on day forty-nine. It was day fifty-nine, and I wasn't aware of any other disappearances.
How many of them were cause for concern? Were some of the others like StarFyre, just randomly captured and assumed to be related due to all the paranoia? Were there others that I didn't know about?
After nearly two months, why hadn't there been a ransom demand? Did somebody just want to keep the Captain o
Veldron 20 Veldron's Saga 20: Secret Lair
I contacted the Ultimate Justice Squad after dropping CYBR off. One of their private channels is laughably easy to get into. It's there so that we can issue ransom threats and ultimata without panicking the populous, if need be; I think it's only locked at all to keep out spammers.
I told them all about the omnidetector, and how to assemble it. They hadn't actually agreed to my deal, but Seer did technically let me go, and it couldn't conceivably be used against me anyway. I also confirmed that StarFyre was released, although presumably they knew that already.
I had very little footage of StarFyre's escape. The damage had taken out part of the security system immediately and the autorepair had shut off the cameras to fix them. It looked like I would need to fix that. When programming it I had assumed that if the base was sealed up underwater and I wasn't inside then such things should be safe to shut off, but apparently I had not taken into accoun
Veldron 19 Veldron's Saga 19: Return to the Lair
Well, that had been a fun little adventure.
I'd never really had anything to do with Seer, and the rumours about him seemed entirely untrue. The way it was told, he was an unstoppable god who could look into your soul and steal your thoughts, leaving you a lifeless shell. But he was almost never seen on the battlefield.
Empathy was an inherent part of mind reading, so it made sense that people like Seer wouldn't be prone to violence "do unto others" has a lot more impact when you feel every punch you throw. It also made sense that they would become defenders of the innocent, for similar reasons. That or become isolated misanthropes.
Why he had helped me was another issue. That escape had been far too easy. He was probably fed up with the situation and had been against my capture from the start, but he still should've put up a fight, if only to protect the location of the base.
Which raised another good question. Where was I?
I was d
Veldron 18 Veldron's Sage 18: The Escape
There wasn't much that I could rig together without tools, but since the cell was a primitive affair with an old mechanical lock and actual, physical bars that could be reached through, that wasn't really a problem. I took the camera anyway.
It's pretty hard to make a decent taser out of a camera, especially when the power source has to be improvised from unsuitable components, so I didn't have all that much faith in the improvised weapon in my hand as I crept out of the, for want of a better word, dungeon. As I'd expected, it barely seemed to tickle Longtooth as he leapt at me from behind the door. I wasn't surprised he was the logical guard but he was faster than me, and a lot more used to combat. The electrical jolt that I sent through his neck certainly slowed him down, but he seemed more annoyed than hurt as he slashed at me with one hand. His fingernails tore across the top of the bandaged arm that I'd flung up instinctively an
Veldron 17 Veldron's Saga 17: Striking a Deal
I wasn't sure why the Ultimate Justice Squad was working with a teenager who spoke to sea creatures, but suddenly the dolphin attack made some sort of sense. Neria had always been a bit of an annoyance to me, although she used her powers more for reconnaissance than actual fighting.
To their credit, the Squad treated my wounds acceptably after Seer managed to convince them not to play Operation looking for implants. The wounds weren't serious, mostly bruising from the dolphin attack (they took me by surprise, alright? Did you know that dolphins club seals to death with their heads? For fun? No? Well shut up then). Longtooth had barely cut through the skin on my forehead and my arm wound wasn't dangerously deep either. I suspected that this was more a concern for neatness (and possibly the result of a talking-to from his teammates) than any concern for my welfare from him.
"Hang on, didn't Neria's water friends attack me? How can you be sure sh